3D Math Primer for Graphics and Game Development
Language: English Publication details: USA:CRC Press; 2011Edition: 2nd edDescription: 824 pISBN:- 9781568817231
- 006.69
- D85
Refrence Book
| Item type | Current library | Home library | Collection | Call number | Status | Date due | Barcode | Item holds |
|---|---|---|---|---|---|---|---|---|
Refrence Book
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UCSC Library Reference Section | UCSC Library Reference Section | Reference Collection | 006.69 D85 (Browse shelf(Opens below)) | Available | A22944 | ||
Lending Book
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UCSC Library Lending Section | UCSC Library Lending Section | Lending Collection | 006.69 D85 (Browse shelf(Opens below)) | Available | A22945 |
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| 006.69 D58 INTRODUCTION TO REAL-TIME IMAGING | 006.69 D58 INTRODUCTION TO REAL-TIME IMAGING | 006.69 D58 INTRODUCTION TO REAL-TIME IMAGING | 006.69 D85 3D Math Primer for Graphics and Game Development | 006.69 G62 Game Engine Architecture | 006.69 M17 Game Coding Complete | 006.69 M34 BEGINNING 3D GAME PROGRAMMING :( With CD) |
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